Toto

The game engine for the real world

since ~2013 Game Engine Platform

Project Overview

Toto is a game engine designed to bridge the gap between the virtual and physical world. Since 2013, it has been used to create compelling, engaging and highly interactive games that can scale up to thousands of people playing simultaneously. The platform enables multi-city scavenger games, team building events, exhibitions, and cultural festivals.

Key features include non-linear storytelling capabilities and an easy-to-use CMS-like web application that allows non-technical users to create their own games by modeling game content without programming knowledge.

Media

Toto Game Engine Platform Overview

Key Features

TotoGo - The App to Play:

  • Multi-use case application
  • Customizable branding with logos, color schemes, and fonts

Toto Objects - IoT Integration:

  • Connect sensors, actuators, microcontrollers
  • Digital inventories and physical web integration
  • Twitter feeds and automation capabilities
  • Build custom IoT networks within the game engine

Non-linear Storytelling:

  • Create thrilling adventures with blind alleys and shortcuts
  • Implement micro tasks, quests, and puzzles
  • Alternating branches and challenging gameplay

Toto Scripts:

  • Automate workflows and customize system monitoring
  • Powerful scripting to extend possibilities
  • Browser-based game management and maintenance

Projects Created with Toto

The platform has been used for various events and use cases:

  • IoT-driven conference games
  • Massive multiplayer team building events
  • Interactive theatre productions
  • Multi-route scavenger hunts
  • City walks and cultural festivals

Project Details

  • Year: since ~2013
  • Type: Game Engine Platform
  • Genre: Interactive Gaming / IoT Integration
  • Website: Official Platform
  • Company: Nebelflucht GmbH, Berlin