Project Overview
Toto is a game engine designed to bridge the gap between the virtual and physical world. Since 2013, it has been used to create compelling, engaging and highly interactive games that can scale up to thousands of people playing simultaneously. The platform enables multi-city scavenger games, team building events, exhibitions, and cultural festivals.
Key features include non-linear storytelling capabilities and an easy-to-use CMS-like web application that allows non-technical users to create their own games by modeling game content without programming knowledge.
Media
Key Features
TotoGo - The App to Play:
- Multi-use case application
- Customizable branding with logos, color schemes, and fonts
Toto Objects - IoT Integration:
- Connect sensors, actuators, microcontrollers
- Digital inventories and physical web integration
- Twitter feeds and automation capabilities
- Build custom IoT networks within the game engine
Non-linear Storytelling:
- Create thrilling adventures with blind alleys and shortcuts
- Implement micro tasks, quests, and puzzles
- Alternating branches and challenging gameplay
Toto Scripts:
- Automate workflows and customize system monitoring
- Powerful scripting to extend possibilities
- Browser-based game management and maintenance
Projects Created with Toto
The platform has been used for various events and use cases:
- IoT-driven conference games
- Massive multiplayer team building events
- Interactive theatre productions
- Multi-route scavenger hunts
- City walks and cultural festivals
Project Details
- Year: since ~2013
- Type: Game Engine Platform
- Genre: Interactive Gaming / IoT Integration
- Website: Official Platform
- Company: Nebelflucht GmbH, Berlin